Web Design II
 


LEARNING OUTCOMES
 

At the end of the course the student is expected to be able to:
1. Acquire the fundamentals concepts of interaction design, HCI guidelines and usability principles, applied to diverse platforms/media;
2. Apply the basics concepts of web design (learned in Web Design I), UI & UX in the stylization and development of web pages
3. Understand and transpose prototyping and conceptualization technics to multimedia projects that aim to optimize HCI.
4. Acquire and apply usability evaluation techniques and methodologies.

STUDY PROGRAMME
 

1. HCI, USABILILITY, UX & INTERACTION DESIGN
1.1 HCI & Gestalt Principles applied to HCI
1.2 Interaction Design & Interaction Paradigms
1.3 User Interface Design & User Experience
1.3.1 Foundations of Usability
1.3.2 Basics of User Interface Design
1.3.3 User Experience
1.4 Case Studies Analysis
2. DESIGN & DEVELOPMENT OF INTERFACES
2.1 Conception of Projects
2.1.1 Brainstorming, Research & Analysis
2.1.2 Personas & Scenarios
2.1.3 Organization of Information
2.2 Wireframing & Prototyping
2.2.1 Prototyping (Low, Medium & High Fidelity)
2.2.2 Wireframing / Prototyping Tools
3. EVALUATION & DOCUMENTATION OF PROJECTS
3.1 Usability Evaluation Methods (Heuristic Evaluation, Expert Reviews & User Testing)
3.2 User Testing & Evaluation – Practical Implemantion
3.3 Mockup’s & Documentation (Kit UI/UX)

BIBLIOGRAPHY
 

Krug, S. (2014). Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability (3th ed.): New Riders.
Norman, D. (2013). The Design of Everyday Things: Basic Books.
Preece, J., Sharp, H., & Rogers, Y. (2015). Interaction Design: Beyond Human-Computer Interaction (4th ed.): Wiley.
Tidwell, J. (2011). Designing Interfaces (2nd ed.): O’Reilly Media