Multimedia Laboratory II
 


LEARNING OUTCOMES
 

The curricular unit of Multimedia Laboratory II intends to develop skills in the field of Design Thinking, Human Centered Design and Prototyping.

STUDY PROGRAMME
 

I - Design practice, creativity and users
The Design Thinking Approach
Human-Centered Design
Project methodologies
II - Design and Design
Digital Product Research & Documentation: HCI, Scenarios, People, Requirements, Wireframes, Storyboards
Introduction to UI Sketching
Introduction to Designing and Implementing Mockups
Development and Design of High Fidelity UI Mockups
Development of necessary documentation for production and evaluation (Site Maps, Task Models, User Flow)
Introduction to prototyping
Implementation of UI drawings in specific high-fidelity non-functional prototyping tools

BIBLIOGRAPHY
 

Keller, Taute, Capsule (2012). Design Matters: an essential primer. Massachusetts: Rockport.
Marc, S. (2012). This is service design thinking: Basics-Tools-Cases. Bis Publishers.
Miller, Carolyn (2014), Digital Storytelling: A Creators Guide to Interactive Entertainment. Burlington, MA: Focal Press.
Norman, D. (1988). The Design of Everyday Things. New York: Doubleday.
Preece, J.; Rogers, Y. & Sharp, H. (2007) Interaction Design: Beyond Human-computer Interaction. New York, NY: John Wiley & Sons.